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All 7 game Reviews

Mouse Master -Better- Mouse Master -Better-

Rated 4 / 5 stars

Don't cheat!

Right-click, move mouse, right-click again allows cheating. Yup.

Way better than most mouse-mazes.

The lines are clean, the moving gates and so-on, and the music are just right up there to set this game apart from all the others. Nicely done!

Ulines Ulines

Rated 2.5 / 5 stars

Music riff credits.

The intro riff is from a song called "Reflecter" by Zodiak in 1994.

The original (full song) is written as an XM file and is still available here: /index.php?request=view_by_moduleid&q uery=53148

BasicActionscriptTutorial BasicActionscriptTutorial

Rated 4 / 5 stars

"10 hours to get right"

And 5 seconds to find an error.

You have:
on (release) {_quality = "low":}

Should be something like:
on (release) {_quality = "low";}

Anyway, pretty decent tutorial.

People find this review helpful!
mechanixnut responds:

i guess my shift button didnt work ill fix that in a sec, thanks

Bubble Pop Bubble Pop

Rated 3.5 / 5 stars

Never-ending bubbles.

Perfect for OCD kids like me.

Cool powerups, nice music.

I might have added 1 or 2 layers of background (maybe partially animated) and an obvious quality-control adjustment.

Very clean and well done otherwise.

Lost Box Lost Box

Rated 4.5 / 5 stars


Fun, simple concept, high framerate, good music, intuitive controls, good mapsize, crisp graphics, and very, very smooth in every meaning of the word.


avocode responds:


Head Explosion Madness Head Explosion Madness

Rated 4 / 5 stars

Simplistic Originality = Win!

I've never seen anything quite like this before.

It's simple and brilliant!

That's the end of it, really!

Next steps? Perhaps you coul take this idea and incorporate it into some sort of game. Two hands on Flash controls (keyboard+mouse) and use recording levels to do something nice.

Now if only Flash could handle foot controls too...!

Gravity Vortex Gravity Vortex

Rated 3 / 5 stars

Add polish and it'll be great!

This game has a lot of potential.

The music is nice, the collision detection isn't bad, and the concept is cool.

But I'd add quite a bit more polish; especially by making the 'gravity' button SIT STILL so you don't have to move your mouse to find it every time you get to the next level.

Also, a lot of movement types (the rubber band bounce, the 3-stage gravity instead of 2-stage) isn't very intuitive.

This doesn't matter so much when you don't have "3 lives". Fairly entertaining overall. :)